About Cijfers
Cijfers is about solving an arithmetic sum by way of addition, subtraction, multiplication and division of given numbers.
Not all six numbers are necessarily required for a solution, and a sum is not always solvable.
When playing solo, the computer will present the best possible solution after you make your move. When playing against an opponent, he
who is closest to the solution wins the game. In case of a tie, there is no winner.
Intermediate results
Cijfers has the ability to store intermediate results (STO) in search of the perfect solution. These intermediate results can also
be recalled (RCL).
Notifications
When playing against an individual over the network, the communication is based on - what we call -
Instant Notification.
It is the same mechanism as used for e-mail. In general this mechanism works perfect, but sometimes it may still take some time before
a move arrives. This is a known problem in the system but lies beyond our reach. We ask for you understanding.
Ending
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The game ends when both players made their move, one of the players resigns, or a player does not react within 48 hours.
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Judge for yourself and also become a satisfied
Cijfers user.
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here.